Use A Graph Asset to Create a FX
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Select the Input Device tab.
Add a new Active Device slot by clicking on the [+] button.
Select an {input device} from the Available Devices dropdown menu.
Add a new Graph by clicking on the [+] button.
Click on the [Add Asset Graph] button.
Under the FX section click-drag the Old Film asset graph in the Graph window.
Select the Root and add two Layers by clicking on the [+] button or by pressing [Ctrl++].
Add an Input Device Clip on the first Layer and select your device as the source from the Input Device Properties.
Add an FX Graph Clip on the second Layer and select the first Layer as the Texture Source from the FX Graph Properties