7. ALBION Attributes Descriptions
This Attribute refers to Copernic IDs and is used to provide addresses for the Copernic emitters for both ALBION and the grandMA.
This Attribute is used to define and dynamically maintain the width of the projected light’s cone emitted by a moving head lamp.
This Attribute is used to dampen lamp movements created by position change on the Y axis which might otherwise jitter.
This Attribute defines a threshold used to filter out position change which might be created by noisy tracking data.
This Attribute is used to specify the duration of moving head lamp’s fade out before its position is flipped.
This Attribute is used to specify the duration moving head lamp’s movement while flipping.
This Attribute is used to specify the duration of moving head lamp’s fade in after its position is flipped.
This Attribute is used to fade out a moving head lamp if its beam intersects with a tracked object defined as a blocker in ALBION.
This Attribute is used to fade in a moving head lamp if its beam stops to intersect with a tracked object defined as a blocker in ALBION.
This Attribute is used to apply an offset to a tracked object on the X axis.
This Attribute is used to apply an offset to a tracked object on the Y axis.
This Attribute is used to apply an offset to a tracked object on the Z axis.
This Attribute used to enable or disable tracking for a moving light.
This Attribute defines the diameter of the resulting beam once a blobify operation has merged multiple beams.
This Attribute specifies the minimal distance acting as a threshold that will trigger the blobify operation and merge beams. (Multiple beams can be merged.)
This Attribute specifies the duration of the fade that occurs when beams are merged or unmerged.
This Attribute specifies the duration of the fade in occurring when a tracking moving light has retrieved a missing tracker.
This Attribute specifies the duration of the fade out occurring when a tracking moving light has lost a tracker.
This Attribute controls the Flip mode of a moving light. If the Attribute’s value is set at 0, the moving light is set in quick tilt mode and will flip as soon as it can be find the shortest path to reach a tracker. If the Attribute’s value is set at anything else than 0, the quick tilt mode will be disabled and the moving light will wait to reach its pan or tilt limit to flip.
This Attribute sets the fixture in input or output mode for calibration or tracking purposes. Depending on the selected mode, values will be inputted to or outputted from break 1.
This Attribute gives control over the gobo index of a virtual moving light in simulated in video projection or LED systems.
This Attribute gives control over the rotation of a virtual moving light in simulated in video projection or LED systems.
This Attribute is used to dim a fixture or to control the dimming value of a virtual moving light in simulated in video projection or LED systems.
This Attribute specifies the amount of red color content in a real fixture or in a simulated one in PHOTON.
This Attribute specifies the amount of green color content in a real fixture or in a simulated one in PHOTON.
This Attribute specifies the amount of blue color content in a real fixture or in a simulated one in PHOTON.
This Attribute is used to pan a fixture.
This Attribute is used to tilt a fixture.
This Attribute is used to zoom a fixture.
Last modified 2yr ago