Documentation
  • VYV Documentation
  • ❗What's New in V11
    • What's New in V11.3?
    • PHOTON - V11.1 Release Note
    • XENON - V11.1 Release Note
    • TACHYON - V11.1 Release Note
  • 📍Get To Know PHOTON
    • Get Started - A Quick Start Guide
    • UI Basics
    • PHOTON Shortcuts
  • User Guide
    • 1. Prerequisites
      • 1. Before Starting PHOTON
      • 2. Fundamentals of PHOTON and its User Interface
    • 2. Setting-Up a Show
      • 1. Settings
      • 2. 3D Scene
        • Hierarchy Rendering
    • 3. Importing Content
      • 1. File Manager
      • 2. Imports
      • 3. Conversions
      • 4. Files Management and Display
      • 5. Playlists
      • 6. File Versioning
    • 4. Programming a Show
      • 1. Cue Editor
      • 2. Timeline
      • 3. Shared Clip Properties
      • 4. Color Correction
  • Modules Overview
    • Settings
    • 3D Scene
    • Timeline
    • Keyframe Editor
    • Color Correction
    • Preview
    • File Manager
    • FX Graph
    • I/O Manager
    • Cue Editor
    • Mapping Manager
    • Network Monitor
    • Output Control
    • Timecode
    • Rendering
    • Shadow
  • Step-by-Step Tutorials
    • Navigation & UI
      • Drag and Drop in PHOTON
      • Find in...
      • Frame and Reset View in PHOTON
    • ALBION
      • ALBION & Lighting consoles integration (guide)
        • PHOTON | grandMA Project Link
          • 1. Create and Define the ALBION Preset Type and its Attributes in the grandMA
          • 2. DMX Universes Merge
          • 3. Export Fixture Types and GrandMA Patch
          • 4. Import Fixture Type and grandMA Patch into PHOTON
          • 5. Light Fixture Calibration
          • 6. Interactive Lighting Fixture Control
          • 7. ALBION Attributes Descriptions
      • ALBION & Lighting consoles integration (video)
    • Programming
      • Create Regions and Jump Between them with a Cue
    • 3D Scene
      • Projection Study Guide
      • Camera Calibration Based on 3D Plane
      • Make a Fly Through of the 3D Scene
      • Automatic Calibration and Real Time Alignment Guide
      • Primitives Tracking
      • Create a 3D Animation Curve
    • File Managment
      • File Manager: Playlists
      • File Manger: Manage Files
      • File Manager: Display Files
      • File Manager: Import and Convert
      • File Manager: Advanced Topics
      • Audio Multichannel Export
      • Export Multichannel Audio from DaVinci Resolve
    • I/O
      • Midi
        • Map a MIDI Slider in Photon
      • Projector Control
        • Control Projectors with Cues
      • Network Messages & External Control
        • Connect PHOTON and QLab Through UDP
        • External TCP/UDP Control Specifications
    • FX
      • Notch Integration
      • Use A Graph Asset to Create a FX
      • Controlling an addressable LED strip using the Art-Net Mapping node
      • Interactive Floor with One OptiTrack Camera
    • Rendering
      • 2D Video Rendering
      • 3D Video Rendering
    • Timecode
      • Use Timecode in PHOTON
    • Legacy
      • Updating a System’s Baseline
      • External TCP/UDP Control Specifications (legacy)
  • Older versions
    • What’s New in PXTAC 10.5 ?
    • What's New in PHOTON 10.5
    • What's New in PHOTON 9.3
    • Download Documentation - Version 1.2, Product version 9
    • V8.1 Release Note
    • V7.9 Release Note
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  • Features
  • Module-related tasks

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  1. Modules Overview

I/O Manager

PreviousFX GraphNextCue Editor

Last updated 2 years ago

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Description

I/O stands for IN and OUT. This module allows users to interact with third-party devices and software over many different protocols.

OPEN THE I/O MANAGER MODULE

Select {System > I/O Manager} or press [Alt+I].

Features

  • MIDI: Connect MIDI devices through USB. Supports 14bit MIDI and motorized sliders feedback.

  • DMX: Use Art-Net or sACN protocols over Ethernet to connect with lighting consoles and DMX fixtures.

  • Network Protocol: Send UDP, TCP and HTTP messages to specific ports and IP addresses in order to converse with other software and devices.

  • Input Devices: Access textures from video input cards, NDI and SPOUT streams, DirectShow and integrated test cards. Currently supported video input card brands: AJA and Bluefish

  • Audio Devices: Capture or output multi-channel audio through ASIO or DirectShow.

  • Audio Analysis: Analyze audio and map the data to any slider or access it through a node in the FX Graph module.

  • Albion: Control Albion (VYV’s 3D Tracking System), manage tracking cameras and create Posistage.Net [PSN] servers to send the positions data to third-party software.

  • Matrix Switcher: Connect to signal routing hardware devices through Ethernet in order to manage signal route and automate backups. Currently supported brands: Lightware, Evertz, Blackmagic Design, Aja, Extron.

  • Projector Devices: Connect to video projectors through Ethernet to control their power, shutter, lens shift, zoom and focus parameters. Currently supported brands: Barco, Christie, Panasonic, PJ Link.

  • Network Switch: Communicate with Network Switches through Telnet protocol.

  • Copernics: Program and assign unique IDs to Copernics (VYV’s optical markers) through USB.

  • Light Sensors: Control and get data from photodiodes for auto-calibration purposes.

  • Oculus Rift: Connect an Oculus virtual reality headset and control the POV camera with an Xbox Controller.

  • HTC Vive: Connect an OpenVR compatible virtual reality headset and control the POV camera with an Xbox Controller.

  • DirectInput: Trigger specific actions within Photon with the buttons and sticks of game controllers.

  • OSC: Create an Open Sound Control clients and servers architecture to share data between musical instruments, computers, and other multimedia devices.

Module-related tasks

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Find in...

Find Input Devices in the Timeline

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Use a graph asset to Create a FX

Add an Input Device

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Map a MIDI Slider in PHOTON

Add a MIDI Controller

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Use Timecode in PHOTON

Add a MIDI Device

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Use Timecode in PHOTON

Add an Audio Device

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Step-by-Step

Controlling an addressable LED strip using the Art-Net Mapping node