# Timeline Markers

## Overview

**Timeline Markers** allow users to place marker clips on the Timeline for external DMX transport control. These clips, represented by a beige color, enable a lighting desk to trigger specific points in the Timeline, allowing a single operator to control both lighting and video.

When a lighting console sends a DMX command, the Timeline can jump to a designated marker clip, triggering video cues directly from the desk. This setup is particularly useful in environments where one operator manages both lighting and video, streamlining show control without requiring separate systems for cue execution.

Markers can be assigned unique IDs to correspond to commands from the lighting desk or cue IDs from the stage manager, ensuring quick and efficient cueing. Additionally, notes can be added to markers to provide reference details for the operator.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfW_wobUUBHsMlbvZHU78xv7x1d5zHtySFvln1e8-TLx21osdAj5hbbZ8ya62fQCvz1GCtY1yqjetjDDxrfEXarLYJJKnLjZLQb7OD8v3BfaNCDMzVweM4O0wLZOzAgnf4JhZ57?key=vlhflzpriu7TtnpX3uW9DHfZ" alt=""><figcaption></figcaption></figure>

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdrYgq6gT3cWhC3WGA1U4q4Y9DjnDQ99vWTezHwqOlnEUw3sypzBT1KvdlTc1_qqQ6B2cqafEuCcVv7r991_jipEiwCBxZKyjr8fm6PaeJs2iniXnElmew533qCIW7DK426YiY0RQ?key=vlhflzpriu7TtnpX3uW9DHfZ" alt=""><figcaption></figcaption></figure>

## Add a marker clip in the Timeline

1. Open the Timeline Module using **\[Alt+T]** or go to **{Show > Timeline}** in the main menu bar.
2. Place the playhead at the desired time on the Timeline and press **{M}.**
3. Alternatively, **\[Right-click]** on any track in the Timeline (each layer has its own track) to open the contextual menu. Select **{Add Marker}** to add a marker at the cursor position.

You can adjust the length and position of the marker clip in the Timeline like any other clip type.

## Set a marker ID

1. Select the Marker Clip to which you want to assign an ID.
2. **\[Left-Click]** on the {ID} Text box.
3. Enter the desired ID.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXf0vDICs-d8UClhwQPZisX4Wdc1e7yfzBIkLPYGP1FGuwad5DOirY1f3sCX_zEACjgl16oLh5O77AnuoyLcsbYAjsPcaR44fA6lEW7yOolQwlIEs0Z7T-TMG8qmb9d0EDm6jWxx?key=vlhflzpriu7TtnpX3uW9DHfZ" alt="" width="375"><figcaption></figcaption></figure>

{% hint style="info" %}
IDs are Composed of: “ID#.SubID#” (e.g., “10.1”).
{% endhint %}

## Add an annotation to the Marker

1. Select the Marker Clip to which you want to add Notes.
2. **\[Left-Click]** on the {Notes} Text box.
3. Enter the desired message about your show.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeXvmF82Yr89x6v8qnebhHpprbY5HNS6xdpo4nVIFhwGGDEkMhKPNLsH6sf169gh8qmQ9wqsKt8X31rwveyVi1RHtC2hVRyBexSmaLSg8ZKJ0CE5UoaZWAocWEeJNmGIHuI03X3JA?key=vlhflzpriu7TtnpX3uW9DHfZ" alt="" width="375"><figcaption></figcaption></figure>

## Use Timeline Advanced Search to Navigate Markers

1. Open the Advanced Search from {Tools > Advanced Search} by clicking the \[Open the Timeline’s Advanced Search] button or by pressing \[Ctrl+Alt+F].
2. Select "Marker Clips" from the drop-down menu to filter results.
3. Navigate between Markers:

* Click \[Go to Previous] to move the Playhead to the previous Marker clip.
* Click \[Go to Next] to move the Playhead to the next Marker clip.

## **Key Features**

#### **Add Marker Clips**

Use \[M] to add marker clips to the Timeline.

#### **Multiple Markers**

Place multiple markers to quickly jump between different sections or cues in the Timeline.

#### **Navigation Shortcuts**:

* Press \[Shift+M] to jump to the next marker.
* Press \[Ctrl+Shift+M] to jump to the previous marker.

## **Marker Properties**

#### **ID**

Composed of ID.SubID (e.g., 10.1).

#### **Notes**

Add personal notes to each marker for easy reference.

## **DMX Timeline Fixture**

Two additional parameters are introduced for the DMX Timeline Fixture: Marker ID and Marker Sub ID.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeOvAeb2cvoku4p60v4GZRk3dXtHDiiIDA0Lxw_gOtOD48pPb0key_7Op4lsk8fDi_d3bYiyseVbxcRn4eyajvqftv-Rz7XkcWLyDcK9W-BZ3cT0vqwtT3h9niEIb0-bfmyOhQY?key=vlhflzpriu7TtnpX3uW9DHfZ" alt=""><figcaption></figcaption></figure>

## **Linking Timeline Fixture**

Under the DMX tab in the Timeline, link the Timeline Fixture to enable marker use with DMX input.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdwE5TJq27B46FBKjILgXbBcVx_zOYv8ZJyUdoVI5Kr7PWwom_CoPGZPXy_kLUUh9W6XLPrO_rct2bBP8rAFVWW_RL976aQhMb44rxZP80vsa_vbvsgstKD3_k9laMqg-yG7cuKow?key=vlhflzpriu7TtnpX3uW9DHfZ" alt=""><figcaption></figcaption></figure>
