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On this page
  • 1. Import Files
  • 2. Import Folder
  • 3. Convert Folder
  • 4. Task List & Priority Management
  • 5. Pause, Resume or Cancel Import
  • 6. Conversion Settings
  • Related Documentation

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  1. Step-by-Step Tutorials
  2. File Managment

File Manager: Import and Convert

PreviousFile Manager: Display FilesNextFile Manager: Advanced Topics

Last updated 2 years ago

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OPEN THE FILE MANAGER MODULE

Select {Show > File Manager} or press [Alt+F].

1. Import Files

  1. Click on the [Import] button located in the top left corner of the File Manager window.

  2. A Windows dialog box will open, allowing you to search for and select the file you want to import into your PHOTON Project.

  3. To filter out other items — unneeded video, image or audio files — select a file type from the dropdown menu.

  4. Use the folder tree structure to locate your files. You can select and import multiple files at the same time. Select the files you want to import by clicking on them.

  5. Once all of your files are selected, click on the [Open] button.

2. Import Folder

  1. Click on the [Import] button located in the top left corner of the File Manager window.

  2. Select a root folder and press the [Import Folder] button. PHOTON will automatically scan all of the child folders selected and import all relevant files contained in this folder structure.

3. Convert Folder

By default, imported files will be automatically converted. Do the following to manually convert files after import:

  1. Click on the [Settings] button to open the File Manager Settings window.

  2. Uncheck the {Auto Convert After Import} box located in the Conversion Settings section.

  3. Make sure the media file you are about to convert was properly imported into all of the servers in your Server Group. Look at the Media Files List. The first column to the left should be titled “Net” (if the column is missing from the table, right-click in the header to add “Net” with the help of a contextual menu). A green check mark should precede all of the original media files that you want to convert.

  4. Select the original files you want to convert by clicking on their name in the Media Files List and then click on the [Convert] button. You can also select files that you want to convert by right-clicking on entries in the Media Files List to open a contextual menu and then selecting {Convert}.

4. Task List & Priority Management

The Task List displays all of the files waiting to be imported and converted. Do the following prioritize the import of files in the list:

  • Right-click on a file’s name and select {Move On Top}. This action will change the order of priority for importing files.

5. Pause, Resume or Cancel Import

Imports and conversions can be:

  • Paused by clicking on the [Pause] button.

  • Resumed by clicking on the [Resume] button.

  • Cancelled by clicking the [Cancel] button.

6. Conversion Settings

Click on the [Settings] button to open the File Manager Settings window and access the Conversion Settings.

  • Auto Convert After Import: If enabled, media conversion will start automatically when media is imported.

  • Use Legacy Converter: If enabled, forces the use of the legacy (32 bits) file converter.

  • Delete Original Media: If enabled, original media files such as .mov or .png will be deleted once they are converted to VCI.

  • Conversion Codec:

    • VCI: VYV’s video file format that does not feature any compression.

    • VCI Compressed: VYV’s video file format compressed using H.264 or H.265.

  • Frame-Rate (Override): Overrides the original media frame rate during conversion.

  • GPU Conversion: Use GPU for media file conversion.

  • HDR Conversion: Use High Dynamic Range for media file conversion.

  • Conversion Size Limits (MegaPixels):

    • Display Server: This slider will set the megapixel threshold for Display Servers and Display Master Servers.

    • Controller: This slider will set the megapixel threshold for Controller Servers.

  • Conversion Format: Use the Color Encoding Format dropdown menu to select the chroma subsampling encoding system that will be used during conversion.

    • YUV 4:2:0: Encoding system where the chroma channels are sampled at half the rate of luma, occupy half the horizontal resolution and are interlaced.

    • YA16 – (4:2:0 + alpha): Same as YUV 4:2:0 but includes a channel dedicated to alpha content. This encoding system is the only one that allows our system to split media content in real time.

    • YUV 4:2:2: Encoding system where the chroma channels are sampled at half the rate of luma.

    • RGB 4:4:4: Fully uncompressed.

    • Auto: Automatically choose between YUV 4:2:0 and YA16 depending on the presence of an alpha channel.

Related Documentation

File Manager
File Manager: Import and Convert
Logo2. ImportsDocumentation
User Guide / 3. Importing Content / 2. Imports
Logo3. ConversionsDocumentation
User Guide / 3. Importing Content / 3. Conversions