FX Graph
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The FX Graph module is a graphical programming environment embedded within PHOTON. Various functions (math, logic, etc.) represented by nodes can be connected in its interface in order to create Graphs that can accomplish a wide variety of tasks. Graphs are the choice solution when you need to treat and exchange data between PHOTON’s many modules or to and from external third-party software and hardware. They are also helpful when a project relies on advanced image manipulation and creation such as 3D particle systems, VFX and compositing.
Graphs can be exported and imported into shows in order to favor reusability.
Use the built-in Graph Assets to save time, get inspired or learn how the nodal system works.
Transfer and scale data for a wide variety of components.
Create logical control structures to trigger visual events.
Build complex interactive visuals that rely on various types of data (tracking, audio analysis, etc.)
Combine the 6 different types of nodes into Graphs to solve most problems you might encounter when building a complex show.